Halloween's


 
CLIMATE/TERRAIN: Cold-Forrest, Tundra, Ice
FREQUENCY: Very Rare
ORGANIZATION: Pack
ACTIVITY CYCLE: Nocturnal
DIET: Carniverous
INTELLIGENCE: Animal (1)
TREASURE: 2 X A, R, Q
ALIGNMENT: Nuetral Evil

NO. APPEARING: 5-100 (5 d 20)
ARMOR CLASS: -2
MOVEMENT: 12
HIT DICE: 10 + 5
THAC0: 10
NO. OF ATTACKS: 2
DAMAGE/ATTACK: special, see below
SPECIAL ATTACKS: half hit point
SPECIAL DEFENSES: need +1 or silver weapon to hit
MAGIC RESISTANCE: 25%
SIZE: L
MORALE: Low
LEVEL/XP VALUE: 15,000
  

The Halloween is the evil creation of the good mage Habbuki. It was created to imprision the spirt of those who cross Habbuki. The Halloween's speak Common, Elf, Dwarvish and Gnomish.

Combat: The Halloween's attack by kicking thier heads at thier opponents. If they hit, the opponent looses half of thier hit points (rounded up). While thier head is not on their body, the have a AC of 5. If the halloween goes on initive 3, he kicks his head on a 3 and it hits on a 8 (+5 ini). The halloween also gets one end of round attack.

Habitat/Society: Halloween's fight as a unit. The moral of the unit is very low, and often times, the death of the Halloween General (+4 HD, -3 Thac0, -3 AC, 100% MR), will cause the rest to flee in terror.

Ecology: The Halloween's living in a harsh enviroment causes it to be very savage. It is feared by the animals of the frozen tundra.

This monster created by Owen Doherty