Esjebrackus, King of the Ghouls (Demon Lord)


 
CLIMATE/TERRAIN:
FREQUENCY: Very Rare (unique)
ORGANIZATION:
ACTIVITY CYCLE:
DIET:
INTELLIGENCE: Exceptional
TREASURE:
ALIGNMENT: Chaotic evil

NO. APPEARING: 1
ARMOR CLASS: -3
MOVEMENT: 16"
HIT DICE: 88 hit points (16+ HD)
THAC0:
NO. OF ATTACKS: 1
DAMAGE/ATTACK: 4-16 or 1-10 + special
SPECIAL ATTACKS: see below
SPECIAL DEFENSES: see below, +1 or better
MAGIC RESISTANCE: 60%
SIZE: L (8')
MORALE:
LEVEL/XP VALUE:
  

Esjebrackus resembles a 10' Ghoul when found in natural form. However, he is usually found Polymorphed into some grotesque inhumanoid creature (along the lines of slime), and only enters normal form at the start of combat. His progenitor, Orcus, and he share a great enmity, and Orcus seeks his offspring's destruction. The Ghouls no longer worship the Lord of the Undead, and this is not forgotten by Orcus. Esjebrackus is young as demon lords go- Orcus fears that one day, all the undead will be worshiping this usurper. Yeenoghu, is delighted to cause his rival such stress by forging an alliance with his son. Esjebrackus simply waits.

Combat: Esjebrackus fights with his Morning Star, a chaotic evil magical weapon of extraplanar origin that is +3 to hit and does 4-16 points per hit. He is as strong as an Ogre, and should he choose to fight unarmed he doew 1-10 points of damage with his claws, plus the ability to paralyze an opponent. Unlike normal ghouls however, the save is made at -2, and it is fully functional against elves. Moreover, Esjebrackus has the following spell like powers usable once per round as applicable: Darckness (10' radius), Telekinisis (8000 gp weight), Invisibility, Charm Person, Hold Person, Detect Invisibility, Detect Good, Fear (as per wand), Blight, Polymorph Self, Phantasmal Kiler (once per day), Dispel Magic (as 15th level magic user), Confusion (1 time/day), Cause Critical Wounds (3 times/day). He is always attended by 33 Ghouls of maximum hit points, and is capable of summoning an additional 2-20 once per day. Moreover, any ghouls in his presence are impossible to turn. Psionics: 200 (all/all).

Habitat/Society:

Ecology: Insert details on the monsters ecological value and so on here.

This monster created by David Martin I would like to get a copy of this program