Defecator


 
CLIMATE/TERRAIN: Any non-arctic land
FREQUENCY: Very Rare
ORGANIZATION: Solitary
ACTIVITY CYCLE: Any
DIET: Scavenger
INTELLIGENCE: Non (0)
TREASURE: Nil (incedental)
ALIGNMENT: Neutral

NO. APPEARING: 1
ARMOR CLASS: 7
MOVEMENT: 3
HIT DICE: 7
THAC0: 13
NO. OF ATTACKS: 7
DAMAGE/ATTACK: 1d4 + Special
SPECIAL ATTACKS: Stench, Disease
SPECIAL DEFENSES: 1/2 dmg blunt weapons, piercing does 1 + magical plus
MAGIC RESISTANCE: Nil
SIZE: L (from 7' to 9' across)
MORALE: Average (10)
LEVEL/XP VALUE: 2,000
  

The Defecator is a disgusting mess of a creature, resembling nothing more than a great heap of moist dung, dotted with small orifices that open and close repeatedly with soft kissing sounds.

Combat: The defecator's normal attack is to forcibly expel hardened darts of feces at great velocity from it's numerous anuses. These darts do 1d4 hp damage each, and a victim struck by such a dart must save vs. poison or contract a wasting disease, and die in 1d6 days. Simply being near a defecator (within 20')is overwhelming, the stench forcing victims to make Constitution checks or vomit copiously for a full round, completely helpless while doing so.

Habitat/Society: Defecators make their homes in the sewers and cesspits of humanity, living off the "offerings" provided from above. They also devour the occasional rat or two, or the occasional adventurer.

Ecology: A defecator serves no real ecological value, as it can produce nearly as much excrement as it eats.

This monster created by Richard Price