Deep Ones


 
CLIMATE/TERRAIN: Coastal and deep saltwater
FREQUENCY: Rare
ORGANIZATION: Horde
ACTIVITY CYCLE: Any
DIET: Carnivorous
INTELLIGENCE: Average to very
TREASURE: Z
ALIGNMENT: Chaotic evil

NO. APPEARING: 1-100
ARMOR CLASS: 3
MOVEMENT: 12"//24"
HIT DICE: 4
THAC0: 16
NO. OF ATTACKS: 2 or 1
DAMAGE/ATTACK: 1d4+2/1d4+2 or by weapon
SPECIAL ATTACKS: None
SPECIAL DEFENSES: None
MAGIC RESISTANCE: Standard
SIZE: M (6' tall)
MORALE: 14
LEVEL/XP VALUE: III/60 + 4 per hp

The Deep Ones are humanoid, amphibious men-fish, cold-blooded creatures of great strength (18).
Deep Ones have infravision as well as normal sight.

Combat: Deep Ones can attack with their clawed, webbed hands or wield weapons.

Habitat/Society: Deep Ones live near the land on ocean shelves and are able to travel to the land at any time and for as long as they wish.
Deep Ones have been known to interact with evil humand and interbreed with them. This results in human-appearing offspring who undergo a gradual transformation after the age of 21 that causes them to become as the Deep Ones who spawned them. The Deep Ones are soulless and apparently immortal.

Ecology: The Deep Ones promote evil in preparation of Chulu's return. They do this by collecting treasures fomr the sea and using them as funds to spread the cult of Cthulu and the Old Ones.

This monster created by Uluhtc