Behemoth Golem


 
CLIMATE/TERRAIN: usually on the battlefield or guarding a city
FREQUENCY: rare
ORGANIZATION: none
ACTIVITY CYCLE: battle
DIET: does not eat
INTELLIGENCE: does not have independant thoughts only responds to orders
TREASURE: none
ALIGNMENT: depends on who commands it

NO. APPEARING: 5 have been seen to date
ARMOR CLASS: -15
MOVEMENT: slow
HIT DICE: 2d6
THAC0: 20
NO. OF ATTACKS: 3
DAMAGE/ATTACK: 2d20
SPECIAL ATTACKS: crush,stomp.pummel
SPECIAL DEFENSES: armour skin and any magical wards placed on it
MAGIC RESISTANCE: see above
SIZE: 30 feet tall
MORALE: does not suffer from fear confusion etc
LEVEL/XP VALUE: lvl 25/1000
  

A huge magical creature created by ancient drawfs as guards for strongholds and treasure chambers.30-40 feet tall these massive monsters suffer no fatigue or hunger the perfect warriors.

Combat: This monster will often stomp on an entire force of soilders inflicting 2d20 damage on up to 10 targets.it also has pummel attack (2d6) and crush (1d20) for airborne and large targets. thickly armoured (armour class -15) most attacks cannot penetrate its armour and it is almost totally resistant to magic.

Habitat/Society: this monster was created to be the perfect warrior if it is not commanded it stands immoble like a giant statue.

Ecology: none since it is a non sentient creature

This monster created by Dan claus-nesbitt